More Ignis Solus again!
Made some simple text bubbles and a pixel text font. Not so sure about it having a dark outline though as it makes it blend into most of the backgrounds so might make it grey or something.
Text might also seem a little hard to read but you'll be much closer in game so should be easy enough on the eyes.
And here's another little scene mock up with the text bubbles included.
Programming joke #2
A woman is gathering up the ingredients to make herself a sandwich. She sees that there's no bread or eggs. So she asks her husband, a programmer:
"Could you run to the shop and get a loaf of bread? And if they have eggs, get 12!"
The programmer sets off to the shop. He returns with 12 loaves of bread.
The wife asks, "Why the hell did you get 12 loaves of bread?"
The programmer responded, "They had eggs."
"Could you run to the shop and get a loaf of bread? And if they have eggs, get 12!"
The programmer sets off to the shop. He returns with 12 loaves of bread.
The wife asks, "Why the hell did you get 12 loaves of bread?"
The programmer responded, "They had eggs."
Java battleships
College project I had to do in first year. Its basically a direct recreation of battleships in java. The whole thing is done recursively unlike everyone else's project which they did iteratively!
It also looks pretty when it's in motion because it flashes and causes seizures. You can even set the size of the board and everything. The AI just picks random positions on the broad for its shots unless it hits something in which case it stores where it hit and than tries the area around it unless the ship length is 1.
It also looks pretty when it's in motion because it flashes and causes seizures. You can even set the size of the board and everything. The AI just picks random positions on the broad for its shots unless it hits something in which case it stores where it hit and than tries the area around it unless the ship length is 1.
More Ignis Solus
Just some more art, this time a dirt texture which tiles pretty well. Yes I used just again I don't care!
Using a lot more colours than usual but I think 12 is low enough. Don't want to go over 16 as than things this small start to look very messy and cluttered.
Also a little scene test just to see how everything fits together. It should look much better after I factor light into the characters and make a proper background.
Thinking about using game maker for the engine, seems better than flash and much more stable/smooth too. Gona do a lot more research before I decide though. Next on the list though is animations for at least one of the flames.
Funny little side note, the dirt started off as an attempt to make a wooden log, don't know what happened but looks good now.
Using a lot more colours than usual but I think 12 is low enough. Don't want to go over 16 as than things this small start to look very messy and cluttered.
Also a little scene test just to see how everything fits together. It should look much better after I factor light into the characters and make a proper background.
Thinking about using game maker for the engine, seems better than flash and much more stable/smooth too. Gona do a lot more research before I decide though. Next on the list though is animations for at least one of the flames.
Funny little side note, the dirt started off as an attempt to make a wooden log, don't know what happened but looks good now.
Random art #8
Game idea #2
I've had another game idea!
It's called Ignis Solus. It's about these 3 flames where you play as sol. I haven't fully worked out the story but your either gona be the last 3 flames that are granted to dragons upon becoming adults. Along the way the other flames leave you for their dragons.
A few thousand years would pass before you find your dragon has been kept in his egg by some sorcerer or something. Than you have to find the egg and rescue it. When you finally save the egg you realize that it was too late and the dragon inside has died which brings to a close the age of dragons and begins the age of man. But you'll be almost dead due to the fight and die knowing you saved the egg and it will be all sad and stuff.
Or they are going to represent 3 children in comas and when the flames goes out the child passes away. They would all be in a shared dream like world and sol would be the only one that feels somethings not right.
Other than this I have some rough game play elements such as being able to burn wood and being able to climb walls that are not made of pure stone but that's as far as it goes now.
Pictures are of the title and the main characters that I drew whilst bored. All done by me in MS paint.
It's called Ignis Solus. It's about these 3 flames where you play as sol. I haven't fully worked out the story but your either gona be the last 3 flames that are granted to dragons upon becoming adults. Along the way the other flames leave you for their dragons.
A few thousand years would pass before you find your dragon has been kept in his egg by some sorcerer or something. Than you have to find the egg and rescue it. When you finally save the egg you realize that it was too late and the dragon inside has died which brings to a close the age of dragons and begins the age of man. But you'll be almost dead due to the fight and die knowing you saved the egg and it will be all sad and stuff.
Or they are going to represent 3 children in comas and when the flames goes out the child passes away. They would all be in a shared dream like world and sol would be the only one that feels somethings not right.
Other than this I have some rough game play elements such as being able to burn wood and being able to climb walls that are not made of pure stone but that's as far as it goes now.
Pictures are of the title and the main characters that I drew whilst bored. All done by me in MS paint.
Random art #7
Random art #6
Random art #5
Java roguelike
Just a little project I started.
I've done about an hours work on it and so far I've got the basic map generation, monster generation and player movement systems working. Still don't have a GUI though so everything is done through command prompt asking which way you want to move.
Hopefully gona get a proper map generation going and looping levels where it saves your level and experience.
You're the o and the x is a monster which has 1 health point. Question marks are unexplored area and dots are explored.
You attack monsters by walking into them and it than checks your speed against his. If you have a higher speed you hit first, if there speed is higher they hit. x's have a speed of 2 while a level 1 player has a speed of 1 so if you attack them you lose 1 health point even if you kill them.
Haven't added experience for kills or going up levels yet, that's next on the to do list.
Software engineering project
Random art #4
Personal website update
My brief gaming history
Found this cool picture that contains (most of) the best games of the last few years. The ones I have whited out are only the games I have played through to completion the rest (or at least 7/8) of the games I have played quite a bit of or just played the demo of.
I had totally forgotten about half the games on here. Wonder if I still have any old pc gamer demo CD's lying around.
Of the one's left I've definitely played 75% of them but than again I played less than 1/16 of them to the point of 16.5% percentage where the mean is 3.66666 recurring.
Also not included are the 100s of other games I've played so more like a summed up history.
I had totally forgotten about half the games on here. Wonder if I still have any old pc gamer demo CD's lying around.
Of the one's left I've definitely played 75% of them but than again I played less than 1/16 of them to the point of 16.5% percentage where the mean is 3.66666 recurring.
Also not included are the 100s of other games I've played so more like a summed up history.
Random art #3
Just some more pixel style art. First one took about 5 minutes and I just rushed the whole thing. Also I have no idea where the hell that black border came from. It's freaking me out.
Second took me almost an hour and most of that
was finding the right colours. It's tree tops if you can't tell. Might add some clouds later or maybe do the rest of the trees.
Second took me almost an hour and most of that
was finding the right colours. It's tree tops if you can't tell. Might add some clouds later or maybe do the rest of the trees.
Big list of movies
Came across this list of movies and have been trying to work my way through them. Got well over half done so far and have loads of the last ones lined up for watching.
Although I don't really get why ghost world is up there I've seen it twice now and still don't like it. And why are the reviews for it so great?
Although I don't really get why ghost world is up there I've seen it twice now and still don't like it. And why are the reviews for it so great?
Game idea #1
Just a little game concept I came up with that's basically a rip off of Settlers and Minecraft. This is just a few of the buildings that would be included and the goal would be to prepare for an attack that happens after a set amount of time.
You can also trigger the enemy forces early. The longer you take the stronger your opponent will get and the more troops they will have.
You can also trigger the enemy forces early. The longer you take the stronger your opponent will get and the more troops they will have.
Random art #2
Minecraft
Random art #1
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